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[🔮] Onyx City RP

[🔮] Onyx City RP

A Roblox experience owned by X-NEXUS | BY XAROPE.

RoleplayENvibesocialaesthetic

Description (written by the developer; not a statement by this register)

ONYX - YOUR DESTINY. 💎 Enter the Onyx and experience the best vibe experience on Roblox. A fully optimized environment with high-fidelity visual effects and integrated sound system. 🔹 What to expect: Immersive visuals and neon aesthetics. Sound system with beat detection. Active community and exclusive events. ⚠️ Rules: Keep elegance and enjoy the vibe. Join our group to stay up to date with events and news.

Last updated by the developer 9 Aug 2026, 07:26 UTC.

0
playing (measured 12 Aug 2026, 03:37 UTC)
9,583
lifetime visits
89%
liked (64 👍 / 8 👎)
48
favourites (5.0 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:372first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lancha
1,000 R$
Aura - Centro Galáctico
1,000 R$
helicoptero Gold
1,000 R$
Alpine A110-50
800 R$
R8
700 R$
Aura - Fogo do Coração Vermelho
400 R$
Aura - Desabrochar Romântico
400 R$
Aura - Asas Vermelhas
400 R$
Aura - Amor de Verão
400 R$
Aura - Chuva de Moedas
400 R$
Aura - Abóbora
400 R$
Aura - Asas Brancas
400 R$
Aura - Flocos de Neve
400 R$
Bugre
100 R$
JBL
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

xe y logo.png · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.