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Prison Combat

Prison Combat

A Roblox experience owned by Prison Combat.

RoleplayENPrison LifeGun CombatRoleplay

Description (written by the developer; not a statement by this register)

Prison Combat is a fan-made project inspired by Prison Life by Aesthetical, focusing on gun combat and performance. Private server owner get extra perks ! Tags: Prison Life, Jailbreak, Prison Life V4, Prison Life V3, Robloxia Prison, Prison Roleplay, Prison Escape, Prison, Roleplay, Prisoner Life, Prison Life Testing, Prison Fight, Prison Life Competitive League, PLCL, Clan, PLT, Valley Prison, PRISON RP, BARRY'S PRISON RUN, Jailbreak, My Prison, Prison Roleplay, My Jail Cell, Riot City Prison Escape, The Prison, Stateview Prison, Dupoint County Jail, Prison Pump, Prison Escape v2, Life Sentence

Last updated by the developer 22 Jul 2026, 02:13 UTC.

0
playing (measured 18 Aug 2026, 17:32 UTC)
14,127
lifetime visits
93%
liked (86 👍 / 6 👎)
32
favourites (2.3 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 17:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Headless
80 R$
No Uniform
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,421 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939493.518 August 2026 — 94 % liked28 August 2026 — 93 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 17:3293-1
18 Aug 2026, 17:3294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.