Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Scientology SpeedRun [👟]

Scientology SpeedRun [👟]

A Roblox experience owned by Sakomei Games.

AdventureENparkourspeedruntom cruise

Description (written by the developer; not a statement by this register)

[⚠️Discontinued] [🛠️]Next update: Prob the last update, the trends died out now, it’s time to move on. 5/30/26 -------------------------------------- UPDATE 2: [3rd Floor expansion] [Map expansion] [⚠️Game transferred to group] [🪲Bug fixes] [🔊VOICE CHAT] [👑LEADERBOARD] [🤡CUSTOM CHARACTERS] ------------------------------------------------------- [🤝Don't forget to like and share to boost the engagement] Micro Updates will happen frequently for the game's overall improvement. ———————-||| ------------------------------------------------------- [🎮] Controls: M (shop) C (Crouch) Shift (Walk) ------------------------------------------------------- Step into the viral phenomenon with Scientology Speed run, a high-stakes, first-person parkour challenge where your only goal is to breach the deepest levels of the Hollywood Guaranty Building. Will you be able to rescue Tom Cruise at the top? Created by: Prettykitty2237 (Monkey1) Group: Half&Half Experiences

Last updated by the developer 8 Jul 2026, 04:58 UTC.

0
playing (measured 11 Aug 2026, 22:06 UTC)
12,607
lifetime visits
66%
liked (33 👍 / 17 👎)
106
favourites (8.4 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
1,000 R$
Meta Glasses [Work in progress]
150 R$
Developer Donation
100 R$
AirHorn
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome10,389 · 100.0% win
Official Speed Runner · secret2,815 · 100.0% win
Winner! · progression2,724 · 0.00% win
Top 100 players! · other30 · 0.00% win
Top 5 Players! · progression2 · 0.00% win
Victim · progression2 · 0.00% win
Scientologist · other1 · 0.00% win
Mission Completed. · progression1 · 0.00% win
[Deep Seeker] · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

656665.516 August 2026 — 65 % liked15 September 2026 — 66 % liked16 August 202615 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 20:3666+1
16 Aug 2026, 20:3365first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.