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HEXIRCLES

HEXIRCLES

A Roblox experience owned by artifizzer's slop.

MinigamesENplate gamesurvivallast player standing

Description (written by the developer; not a statement by this register)

Closed Beta stage, you cannot play at the moment HEXIRCLES is an unfair and unforgiving Plate game. It is the spiritual successor to Squircles. Survive a wave of events while maintaining your stance on a Hexircle, be the last remaining player to win.

Last updated by the developer 10 Aug 2026, 19:38 UTC.

0
playing (measured 10 Aug 2026, 20:03 UTC)
3,452
lifetime visits
93%
liked (274 👍 / 20 👎)
698
favourites (202.2 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:031first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

On the Charts · welcome2,503 · 100.0% win
Winner · progression532 · 19.7% win
Relentless Gambler · progression475 · 13.8% win
Designer · other353 · 8.7% win
Bottom of the Food Chain · progression299 · 6.9% win
Unbearable Pain · progression177 · 5.5% win
Ascension · progression176 · 5.5% win
Premeditated · other150 · 4.6% win
I've Seen It All · collection121 · 1.8% win
Violent · progression113 · 2.8% win
Subway Surfer · progression108 · 4.1% win
Parental Figure · other98 · 1.8% win
Sike! · other79 · 1.8% win
Perfectly Balanced · other71 · 1.8% win
Brain Damage · progression53 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939895.518 August 2026 — 98 % liked28 August 2026 — 98 % liked7 September 2026 — 97 % liked17 September 2026 — 97 % liked27 September 2026 — 98 % liked7 October 2026 — 97 % liked17 October 2026 — 95 % liked27 October 2026 — 93 % liked18 August 202627 October 2026
8 measurements spanning 70 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 11:5293-2
17 Oct 2026, 11:5295-2
7 Oct 2026, 11:5197-1
27 Sept 2026, 11:5198+1
17 Sept 2026, 07:2297no change
7 Sept 2026, 07:2097-1
28 Aug 2026, 07:0298no change
18 Aug 2026, 07:0198first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.