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HEXIRCLES

HEXIRCLES

A Roblox experience owned by artifizzer's slop.

MinigamesENplate gamesurvivallast player standing

Description (written by the developer; not a statement by this register)

Closed Beta stage, you cannot play at the moment HEXIRCLES is an unfair and unforgiving Plate game. It is the spiritual successor to Squircles. Survive a wave of events while maintaining your stance on a Hexircle, be the last remaining player to win.

Last updated by the developer 10 Aug 2026, 19:38 UTC.

0
playing (measured 10 Aug 2026, 20:03 UTC)
3,452
lifetime visits
98%
liked (171 👍 / 4 👎)
411
favourites (119.1 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:031first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

On the Charts · welcome56 · 11.4% win
Relentless Gambler · progression37 · 11.4% win
Winner · progression29 · 11.4% win
Bottom of the Food Chain · progression28 · 0.00% win
Designer · other21 · 11.4% win
Unbearable Pain · progression18 · 0.00% win
I've Seen It All · collection8 · 11.4% win
Ascension · progression8 · 0.00% win
Violent · progression7 · 0.00% win
Premeditated · other6 · 11.4% win
Parental Figure · other5 · 0.00% win
Perfectly Balanced · other4 · 0.00% win
Brain Damage · progression3 · 0.00% win
Life On The Line · social1 · 0.00% win
Subway Surfer · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9818 August 2026 — 98 % liked28 August 2026 — 98 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 07:0298no change
18 Aug 2026, 07:0198first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.