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[edm] Simpang Dugem

[edm] Simpang Dugem

A Roblox experience owned by Classy Aristocracy.

Last updated by the developer 8 Aug 2026, 12:54 UTC.

0
playing (measured 12 Aug 2026, 15:23 UTC)
8,235
lifetime visits
95%
liked (52 👍 / 3 👎)
71
favourites (8.6 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP SIMPANG
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO SIMPANG DUGEM · welcome4,414 · 100.0% win
VIP SIMPANG [GIFT] · other832 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

959695.517 August 2026 — 96 % liked6 September 2026 — 96 % liked16 September 2026 — 95 % liked17 August 202616 September 2026
3 measurements spanning 30 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 13:4995-1
6 Sept 2026, 13:4596no change
17 Aug 2026, 13:3596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.