Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
KAIJU SIMULATOR

KAIJU SIMULATOR

A Roblox experience owned by LaughableGames.

SimulatorENincrementalmonstercity destruction

Description (written by the developer; not a statement by this register)

Become a giant kaiju and destroy entire cities to grow stronger! 💥🦖 Evolve your Kaiju customize your character, and unlock powerful new abilities in this addictive incremental simulator. 🧬 🎟️ Codes: LAUGHABLE REALESE_KAIJU 1KLIKESUPDATE 🎮 Controls: M1 / R2 / RT - Attack X - Special Attack 🖥️ Platform Support: PC 💻 | Mobile 📱 | Tablet | Console 🎮 (Xbox and PlayStation supported)

Last updated by the developer 22 Jul 2026, 21:38 UTC.

0
playing (measured 17 Sept 2026, 01:17 UTC)
3,089
lifetime visits
88%
liked (15 👍 / 2 👎)
19
favourites (6.2 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 01:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Valkyrie Kit [LIMITED]
579 R$
Cosmos Kit [LIMITED]
479 R$
Seraphym Kit [LIMITED]
479 R$
V.I.P
199 R$
Permanently 2x Exp
129 R$
Permanently 2x Lucky
129 R$
Permanently 2x Money
129 R$
Starter Pack!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Kaiju Simulator! · welcome0 · 0.00% win
Your First Rebirth! · progression0 · 0.00% win
First Blood 🩸 · progression0 · 0.00% win
+5 Rebirth · progression0 · 0.00% win
+25 Rebirth · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.