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[NEWπŸ’«] eboy egirl outfits

[NEWπŸ’«] eboy egirl outfits

A Roblox experience owned by /yearns.

RoleplayENavatar customizationfashion/aestheticUGC showcase

Description (written by the developer; not a statement by this register)

πŸ‘‹ Welcome to yearns closet (egirl & eboy outfits) πŸ’΅ Donations are always appreciated! πŸ›οΈ Everything you purchase stays in your inventory! πŸ‘πŸΌ Drop a like and favourite the game to help us grow! βœ… Join the group for updates & extra support! ❗ WE DO NOT OWN ANY UGC OR CLOTHING FEATURED ❗ If you want your item removed, please contact us on the group wall and it will be taken down ASAP. πŸ–€ Find fresh outfit inspo & standout combos! πŸ›’ Try on different styles and customize your avatar! ✨ Build your aesthetic and discover matching fits! /puffsy made map 🏷️ Outfit inspo, Trendy fits, Shop, DH, Avatars, Aesthetic, Matching, Outfits, Buy, Emo, Hair combos, Home store, Dahood, Da hood, Catalog, Y2K, Soft, Outfit shop, Dh style, Matching outfits, Hair, Matching fits, Shop, Steal outfits, Cheap, Budget outfits, Matching clothes, Catalog, TT, Streetwear, Shopping, Preppy, Outfit store, Try on, Cute outfits, Clothing, Trendy styles, Outfit loader, Outfit ideas, Avatar

Last updated by the developer 9 Jun 2026, 14:48 UTC.

0
playing (measured 18 Aug 2026, 14:03 UTC)
1,215
lifetime visits
50%
liked (3 πŸ‘ / 3 πŸ‘Ž)
5
favourites (4.1 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

thanks for playing! Β· welcome0 Β· 0.00% win
rich! Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.