Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Would You Rather: Outfit Making Tower 🛍️

Would You Rather: Outfit Making Tower 🛍️

A Roblox experience owned by LowQua Games.

RoleplayENfashiontower defensechoice-based

Would You Rather: Outfit Making Tower 🛍️ is a roleplay experience created on 2026-04-26. It has accumulated 4,569,787 lifetime visits and 377,313 favorites. Currently, 30 users are playing. The game holds a 59% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Outfit Tower! Pick a door. Build your fit. One level at a time 💅 Every choice shapes your look: ✨ glow up with fire hair, outfits & accessories 💀 or watch your drip get absolutely destroyed No two runs are the same — your style, your choices 🎲 Reach the top and prove your fashion sense is unmatched 👑 💗 Like the game + join the group for Free Slap Hand! Are you built for the drip… or are you flopping today? 🫦

Last updated by the developer 14 Jun 2026, 23:03 UTC.

30
playing (measured 10 Aug 2026, 14:38 UTC)
4,569,787
lifetime visits
59%
liked (953 👍 / 668 👎)
377,853
favourites (82.7 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3818first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flex Slap Hand
549 R$
HD Admin Panel
190 R$
Laser Gun
99 R$
Rainbow Carpet 🌈
99 R$
Gravity Coil
49 R$
Rainbow Slap
49 R$
Grapple
49 R$
Void Slap
49 R$
Radio
29 R$
Speed Coil
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,774,166 · 100.0% win
Meet the Owner! · other44,903 · 0.00% win
$1000 Earned! · progression14,080 · 12.0% win
First Win! · progression9,290 · 15.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5914 August 2026 — 59 % liked24 August 2026 — 59 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:2159no change
14 Aug 2026, 02:2159first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.