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[UPD] Viral Tower Tycoon🗼

[UPD] Viral Tower Tycoon🗼

A Roblox experience owned by Wylentra Studios.

TycoonENtycoonsocial media simulationidle collection

Description (written by the developer; not a statement by this register)

🏰 Build your own Viral Tower! Recruit fun fictional creators, place them in your house, and collect their viral videos. Earn views and cash, upgrade your home, and unlock new floors! 🎬 Create and collect viral videos 🏠 Upgrade your house floor by floor ⭐ Discover and level up 40 unique creators 🎮 Find creators from Gaming, Science, Sports, Lifestyle, and Live 🌈 Explore floating islands and visit other players Start as a rookie and become a viral legend! Can you build the ultimate creator team? Viral Tower is a fictional game. Its characters and events are not connected to or endorsed by any real person, creator, brand, platform, or organization. Any resemblance is coincidental.

Last updated by the developer 18 Sept 2026, 16:04 UTC.

0
playing (measured 18 Sept 2026, 17:00 UTC)
23,397
lifetime visits
31%
liked (30 👍 / 67 👎)
212
favourites (9.1 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Sept 2026, 17:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X MONEY
299 R$
2X VIEWS
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

3118 September 2026 — 31 % liked28 September 2026 — 31 % liked18 September 202628 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–32 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 17:0131no change
18 Sept 2026, 17:0031first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.