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✨[New World!] Empire Clicker Simulator!

✨[New World!] Empire Clicker Simulator!

A Roblox experience owned by _King_Studio.

Clicker & idleENclickerpet collectionempire building

Description (written by the developer; not a statement by this register)

• 🏰 Tap to build your empire • 🐾 Collect up to 100 pets • 🌟 Find exclusive pets • 🤝 Trade pets with other players • 🌍 Explore different worlds • 🚧 Early Alpha version – more coming soon

Last updated by the developer 16 Jul 2026, 13:41 UTC.

0
playing (measured 13 Aug 2026, 20:07 UTC)
546
lifetime visits
76%
liked (25 👍 / 8 👎)
21
favourites (38.5 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 20:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000Token
1,000 R$
1000Token
1,000 R$
500Token
500 R$
500Token
500 R$
500Token
500 R$
upgrade chances to 0.0030%
129 R$
8x Egg hatch!
125 R$
100Token
100 R$
100Token
100 R$
100Token
100 R$
Updatepack!⌛#2
79 R$
Pet Market Premium!
79 R$
Upgrade Chances to 0.0023%
79 R$
50Token
50 R$
50Token
50 R$
50Token
50 R$
Dimand trealmill
49 R$
Upgrade Chances to 0.0017%
49 R$
Updatepack!⌛
39 R$
halloween luck end
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome503 · 100.0% win
OG! · other174 · 87.3% win
Tutorial · welcome3 · 10.9% win
Faceted Pumpkin Hunter Medal · collection2 · 0.00% win
Golden nightmare pumpkin king · other0 · 0.00% win
Crowned Halloween spirit on honor medal · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

698275.521 August 2026 — 69 % liked20 September 2026 — 71 % liked30 September 2026 — 81 % liked10 October 2026 — 82 % liked20 October 2026 — 76 % liked7621 August 202620 October 2026
5 measurements spanning 61 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 18:0176-6
10 Oct 2026, 17:5382+1
30 Sept 2026, 16:0881+10
20 Sept 2026, 08:1871+2
21 Aug 2026, 00:3269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.