Vertigo [4000] PRACTICE UPDATE!
A Roblox experience owned by PossumSkull.
ObbyENtowerparkourdifficulty
Description (written by the developer; not a statement by this register)
Welcome to Vertigo! It's a tower obby that goes very very high up and slowly increases in difficulty, and if you fall, you could lose all of your progress... This game has a saving feature in which when you leave, your position will be saved exactly where you were, so you can take a break and come right back later! [WARNING]: THIS IS A VERY PUNISHING OBBY [UPDATE]: Added: Updated Paths, New highest point (4000 Studs) and Practice Mode! (Gamepass) All Current Milestones: 200 Studs, 500 Studs, 1000 Studs, 1500 Studs, 2000 Studs, 2500 Studs, 3000 Studs, 3500 Studs, 4000 Studs (Further milestones will be added) Please leave a like if you enjoyed! ❤️ Programming: @Cdog616 Building: @Mr_H4rv & @Cdog616 Thumbnails: @Mr_H4rv
Last updated by the developer 8 Aug 2026, 17:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 04:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 16 Oct 2026, 04:22 | 94 | -6 |
| 5 Sept 2026, 10:33 | 100 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.