Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[LOCKED]Wemmbu obby!

[LOCKED]Wemmbu obby!

A Roblox experience owned by Banana tasty yogurt.

ObbyENMCYTparkour16+

Description (written by the developer; not a statement by this register)

[CHANGELOG MOVED HERE!] the game is locked 16+ and sadly, I have no point to continue updating the game, thanks for ur time spent on this game. wemmbu obby elite !THIS OBBY IS MADE FOR MCYT FANS TO HAVE FUN! THIS GAME IS REALLY CHEAPLY MADE! DONT TRY TO FIND THIS GAME SERIOUS AND ONLY PLAY THIS GAME FOR PURE FUN ONLY (Or because you are bored C:) BONUS MINIGAMES ARE COMING SOON!! tags:MCYT,wemmbu,unstable smp, uu, unstable universe,obby,classic obby,parkour,eggchan,mace attack,mace, its all yours,smp,wemmbu mcyt, eggchan mcyt,Lifesteal,lifesteal smp, wemmbu lifesteal smp, wemmbu unstable universe,wemmbu smp,wemmbu lifesteal

Last updated by the developer 3 Jul 2026, 20:38 UTC.

2
playing (measured 3 Sept 2026, 18:30 UTC)
3,394
lifetime visits
95%
liked (62 👍 / 3 👎)
78
favourites (23.0 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 18:302first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

JOINED!! · welcome2,461 · 100.0% win
WON THE OBBY! · progression844 · 100.0% win
the biggest bird. · progression408 · 100.0% win
spoke · other217 · 66.7% win
yo wait Im finally free! · progression175 · 0.00% win
Wemmbu and Eggchan's Loose Guidebook · secret131 · 0.00% win
playgrounds · other105 · 0.00% win
smartchan · other86 · 0.00% win
I go vroom vroom ahhh · other86 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

954 September 2026 — 95 % liked14 September 2026 — 95 % liked25 September 2026 — 95 % liked5 October 2026 — 95 % liked15 October 2026 — 95 % liked25 October 2026 — 95 % liked4 September 202625 October 2026
6 measurements spanning 51 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 13:0195no change
15 Oct 2026, 13:0095no change
5 Oct 2026, 12:5395no change
25 Sept 2026, 12:5295no change
14 Sept 2026, 23:4795no change
4 Sept 2026, 23:3295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.