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Don't Steal a VIRAL Squishy

Don't Steal a VIRAL Squishy

A Roblox experience owned by Another Game Now.

RoleplayENstealthidlecollection

Don't Steal a VIRAL Squishy is a roleplay experience from 2026 with over 21.8 million lifetime visits. It records 83 playing now, a like rating of 74%, over 1 million favourites.

Description (written by the developer; not a statement by this register)

⚡x2 Speed Event Activated! 👍 7,000 Likes = x3 Money EVENT 🎉 New Update Out ⭐ 40+ New Viral Squishie! How to play? 😴 Sneak and take Squishy when Guards Sleep 🏃‍♂️ Run away when they wake and chase you! ⚡ Stay alive and collect many Squishy Dumplings! 💸 Upgrade your character and get more cash! 🤫 Shhh… Don’t wake the Squishy Dumpling! Your Squishies earn cash OFFLINE! 💤 Like the game and join the group for FREE cash! 👍🎁

Last updated by the developer 14 Sept 2026, 18:47 UTC.

83
playing (measured 14 Sept 2026, 18:50 UTC)
21,880,492
lifetime visits
74%
liked (6,709 👍 / 2,308 👎)
1,100,397
favourites (50.3 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

833,1851,63424 August 202614 September 2026
500 measurements spanning 21 days, net -625. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
14 Sept 2026, 18:5083-49
14 Sept 2026, 17:50132-34
14 Sept 2026, 16:50166-47
14 Sept 2026, 15:50213-96
14 Sept 2026, 14:50309-171
14 Sept 2026, 13:50480-75
14 Sept 2026, 12:50555+46
14 Sept 2026, 11:50509+88
14 Sept 2026, 10:50421+78
14 Sept 2026, 09:50343-15
14 Sept 2026, 08:50358+6
14 Sept 2026, 07:50352-26
14 Sept 2026, 06:50378-75
14 Sept 2026, 05:50453+61
14 Sept 2026, 04:50392+72
14 Sept 2026, 03:50320+42
14 Sept 2026, 02:50278+4
14 Sept 2026, 01:50274-15
14 Sept 2026, 00:50289+32
13 Sept 2026, 23:50257first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Game! · welcome10,818,947 · 100.0% win
Reached 1M Money! · progression6,761,151 · 100.0% win
Reached 100M Money! · progression5,113,527 · 94.2% win
Mythic Squishy Unlocked! · collection2,999,214 · 74.4% win
Secret Squishy Unlocked! · secret2,882,273 · 71.0% win
Radioactive Squishy Unlocked! · collection2,199,007 · 38.5% win
God Squishy Unlocked! · other2,026,584 · 63.1% win
Rainbow Squishy Unlocked! · collection1,731,382 · 49.7% win
Glitch Squishy Unlocked! · other1,532,274 · 30.6% win
Galaxy Squishy Unlocked! · collection1,471,571 · 33.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

747574.513 August 202622 October 2026
579 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 579
Measured (UTC)% likedChange
22 Oct 2026, 17:1874no change
12 Oct 2026, 17:1774no change
2 Oct 2026, 17:1674no change
22 Sept 2026, 17:1574no change
14 Sept 2026, 18:5074no change
14 Sept 2026, 17:5074no change
14 Sept 2026, 16:5074no change
14 Sept 2026, 15:5074no change
14 Sept 2026, 14:5074no change
14 Sept 2026, 13:5074no change
14 Sept 2026, 12:5074no change
14 Sept 2026, 11:5074no change
14 Sept 2026, 10:5074no change
14 Sept 2026, 09:5074no change
14 Sept 2026, 08:5074no change
14 Sept 2026, 07:5074no change
14 Sept 2026, 06:5074no change
14 Sept 2026, 05:5074no change
14 Sept 2026, 04:5074no change
14 Sept 2026, 03:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.