Don't Steal a VIRAL Squishy
A Roblox experience owned by Another Game Now.
RoleplayENstealthidlecollection
Don't Steal a VIRAL Squishy is a roleplay experience created on 2026-04-26. It has 18,216,258 lifetime visits and 782,818 favorites. Currently, 2,934 users are playing. The game holds a 75% like percentage. Players engage in stealth mechanics involving guards and collectible items. Offline earnings and character upgrades are available features within the experience.
Description (written by the developer; not a statement by this register)
⚡x2 Speed Event Activated! 👍 7,000 Likes = x3 Money EVENT 🎉 New Update Out ⭐ 40+ New Viral Squishie! How to play? 😴 Sneak and take Squishy when Guards Sleep 🏃♂️ Run away when they wake and chase you! ⚡ Stay alive and collect many Squishy Dumplings! 💸 Upgrade your character and get more cash! 🤫 Shhh… Don’t wake the Squishy Dumpling! Your Squishies earn cash OFFLINE! 💤 Like the game and join the group for FREE cash! 👍🎁
Last updated by the developer 24 Aug 2026, 13:53 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 17:50 | 728 | -129 |
| 24 Aug 2026, 16:50 | 857 | -291 |
| 24 Aug 2026, 15:50 | 1,148 | -638 |
| 24 Aug 2026, 14:50 | 1,786 | -462 |
| 24 Aug 2026, 13:50 | 2,248 | -192 |
| 24 Aug 2026, 12:50 | 2,440 | +224 |
| 24 Aug 2026, 11:50 | 2,216 | +122 |
| 24 Aug 2026, 10:50 | 2,094 | +301 |
| 24 Aug 2026, 09:50 | 1,793 | +145 |
| 24 Aug 2026, 08:50 | 1,648 | -48 |
| 24 Aug 2026, 07:50 | 1,696 | +7 |
| 24 Aug 2026, 06:50 | 1,689 | -4 |
| 24 Aug 2026, 05:50 | 1,693 | +124 |
| 24 Aug 2026, 04:50 | 1,569 | +175 |
| 24 Aug 2026, 03:50 | 1,394 | +128 |
| 24 Aug 2026, 02:50 | 1,266 | +36 |
| 24 Aug 2026, 01:50 | 1,230 | +29 |
| 24 Aug 2026, 00:50 | 1,201 | -20 |
| 23 Aug 2026, 23:50 | 1,221 | +44 |
| 23 Aug 2026, 22:50 | 1,177 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 17:50 | 75 | no change |
| 24 Aug 2026, 16:50 | 75 | no change |
| 24 Aug 2026, 15:50 | 75 | no change |
| 24 Aug 2026, 14:50 | 75 | no change |
| 24 Aug 2026, 13:50 | 75 | no change |
| 24 Aug 2026, 12:50 | 75 | no change |
| 24 Aug 2026, 11:50 | 75 | no change |
| 24 Aug 2026, 10:50 | 75 | no change |
| 24 Aug 2026, 09:50 | 75 | no change |
| 24 Aug 2026, 08:50 | 75 | no change |
| 24 Aug 2026, 07:50 | 75 | no change |
| 24 Aug 2026, 06:50 | 75 | no change |
| 24 Aug 2026, 05:50 | 75 | no change |
| 24 Aug 2026, 04:50 | 75 | no change |
| 24 Aug 2026, 03:50 | 75 | no change |
| 24 Aug 2026, 02:50 | 75 | no change |
| 24 Aug 2026, 01:50 | 75 | no change |
| 24 Aug 2026, 00:50 | 75 | no change |
| 23 Aug 2026, 23:50 | 75 | no change |
| 23 Aug 2026, 22:50 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.