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Blackout Eclipse District[IN DEVELOPMENT]

Blackout Eclipse District[IN DEVELOPMENT]

A Roblox experience owned by Eclipse Division Studios.

OtherENmoddedblackout revivalin development

Description (written by the developer; not a statement by this register)

We recommend using a alt while playing this game as Blackout's newest rules state that you could get banned. We are not responsible for any bans as YOU choose to play the game. This game is a modded version of Blackout Revival using their assets. Credits to Silver and his dev team for a lot of things being used here. We also recommend joining our Communication's server for updates or news about the game's availabilty: at linked comms -- Surgeborn Dev Team

Last updated by the developer 18 Aug 2026, 02:51 UTC.

0
playing (measured 18 Aug 2026, 15:00 UTC)
13,744
lifetime visits
57%
liked (48 👍 / 36 👎)
95
favourites (6.9 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 15:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME, OUTLANDER · welcome327 · 0.00% win
WARCASKET · other118 · 0.00% win
UNWAVERING LOYALTY · progression12 · 0.00% win
PLEDGED ALLEGIANCE · progression12 · 0.00% win
UNDERDOG · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

57595818 August 2026 — 58 % liked28 August 2026 — 58 % liked7 September 2026 — 58 % liked17 September 2026 — 58 % liked27 September 2026 — 59 % liked17 October 2026 — 58 % liked27 October 2026 — 57 % liked18 August 202627 October 2026
7 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 15:0357-1
17 Oct 2026, 15:0358-1
27 Sept 2026, 15:0259+1
17 Sept 2026, 15:0258no change
7 Sept 2026, 15:0158no change
28 Aug 2026, 15:0158no change
18 Aug 2026, 15:0058first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.