Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
bloxology speedrun

bloxology speedrun

A Roblox experience owned by studsio.

HorrorENretro aestheticdoors-likespeedrun

Description (written by the developer; not a statement by this register)

A #soretro doors-like game where you (and your friends maybe) go and record a viral toktok video about speedrunning through the bloxology building. How far can you get? idk you tell me This game contains flashing lights and loud noises! We do NOT recommend playing if you are sensitive! You have been warned. A game made by tung tung inc special thanks to andrez wiedlak wiedlak thumbnail by bread_c4t

Last updated by the developer 4 Jul 2026, 03:39 UTC.

0
playing (measured 11 Aug 2026, 16:23 UTC)
31,185
lifetime visits
93%
liked (321 👍 / 23 👎)
636
favourites (20.4 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DONATION X2
78,571 R$
DONATION
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to my first toktok video and today we're g · other9,124 · 100.0% win
mess with the gub u get the club · other4,358 · 100.0% win
toddler's second viral video · other3,758 · 100.0% win
let me thru · other754 · 100.0% win
kid's third viral video · other519 · 0.00% win
adult's fourth hit video · other390 · 0.00% win
baby's first viral video · other0 · 0.00% win
[UNOBTAINABLE] mission possible 😂😂😂😂 get it · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939493.516 August 2026 — 94 % liked26 August 2026 — 93 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 04:0193-1
16 Aug 2026, 04:0194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.