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Scary ASMR Keyboard Tower

Scary ASMR Keyboard Tower

A Roblox experience owned by Smolandiaa.

HorrorENhorrorASMRtower climbing

Scary ASMR Keyboard Tower is a horror experience created on 2026-04-27. It has 4,467,134 lifetime visits and 503,593 favorites. Currently, 82 users are playing. The experience holds a 46% like percentage. The description references horror games, ASMR keyboard towers, and Pibble as inspirations.

Description (written by the developer; not a statement by this register)

👻 Welcome to Scary ASMR Keyboard Tower ❓ Can you reach the top without getting caught? (I don’t think you can…) ➡️ Next update: ??? ✨ Inspired by horror games, ASMR keyboard towers, and Pibble

Last updated by the developer 26 Jul 2026, 03:05 UTC.

82
playing (measured 11 Aug 2026, 01:48 UTC)
4,467,134
lifetime visits
46%
liked (1,013 👍 / 1,166 👎)
516,287
favourites (115.6 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:4898first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
999 R$
Magic Carpet
249 R$
VIP
199 R$
More Sounds
59 R$
Gravity Coil
45 R$
Speed Coil
45 R$
Starter Pack
39 R$
x2 Speed
15 R$
Divine Hand
9 R$
Slap Hand
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4614 August 2026 — 46 % liked24 August 2026 — 46 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:3846no change
14 Aug 2026, 02:3846first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.