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Scary ASMR Keyboard Tower

Scary ASMR Keyboard Tower

A Roblox experience owned by Smolandiaa.

HorrorENhorrorASMRtower climbing

Scary ASMR Keyboard Tower is a horror experience created on 2026-04-27. It has 4,467,134 lifetime visits and 503,593 favorites. Currently, 82 users are playing. The experience holds a 46% like percentage. The description references horror games, ASMR keyboard towers, and Pibble as inspirations.

Description (written by the developer; not a statement by this register)

👻 Welcome to Scary ASMR Keyboard Tower ❓ Can you reach the top without getting caught? (I don’t think you can…) ➡️ Next update: ??? ✨ Inspired by horror games, ASMR keyboard towers, and Pibble

Last updated by the developer 26 Jul 2026, 03:05 UTC.

82
playing (measured 11 Aug 2026, 01:48 UTC)
4,467,134
lifetime visits
47%
liked (1,095 👍 / 1,250 👎)
565,164
favourites (126.5 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:4898first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
999 R$
Magic Carpet
249 R$
VIP
199 R$
More Sounds
59 R$
Gravity Coil
45 R$
Speed Coil
45 R$
Starter Pack
39 R$
x2 Speed
15 R$
Divine Hand
9 R$
Slap Hand
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

464746.514 August 2026 — 46 % liked24 August 2026 — 46 % liked3 September 2026 — 46 % liked13 September 2026 — 47 % liked23 September 2026 — 47 % liked3 October 2026 — 47 % liked13 October 2026 — 47 % liked23 October 2026 — 47 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:4847no change
13 Oct 2026, 02:4747no change
3 Oct 2026, 02:4747no change
23 Sept 2026, 02:4647no change
13 Sept 2026, 02:4647+1
3 Sept 2026, 02:4546no change
24 Aug 2026, 02:3846no change
14 Aug 2026, 02:3846first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.