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EXPLODE Walls For Brainrots!

EXPLODE Walls For Brainrots!

A Roblox experience owned by 519 Studios.

Clicker & idleENclickerincrementalbrainrot

EXPLODE Walls For Brainrots! is a clicker-idle Roblox experience created on 2026-04-27. It has recorded 884,502 lifetime visits and maintains a 92% like percentage. The game currently has 15 players online and 28,872 favorites. The description highlights mechanics involving bomb power, upgrades, and rebirths to earn cash.

Description (written by the developer; not a statement by this register)

EXPLODE through Walls for Brainrots! 💣💥 BOMB through the walls to uncover Brainrots! 💪 UPGRADE your Brainrots for extra Cash! 💸 Increase your BOMB POWER to blow through walls faster! 💥 Rebirth & upgrade your Speed to earn more cash faster! ⚡ 👍 LIKE the game & JOIN the group for a FREE OP BRAINROT 🎁

Last updated by the developer 5 Jul 2026, 19:46 UTC.

15
playing (measured 10 Aug 2026, 14:04 UTC)
884,502
lifetime visits
92%
liked (816 👍 / 72 👎)
35,017
favourites (39.6 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0432first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
799 R$
Double Brainrots
799 R$
VIP+
299 R$
Double Money
199 R$
X5 Pad
149 R$
Hacker Skin
119 R$
VIP
99 R$
Extra Speed
99 R$
Auto-Collect Cash
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked13 September 2026 — 92 % liked23 September 2026 — 92 % liked3 October 2026 — 92 % liked13 October 2026 — 92 % liked23 October 2026 — 92 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:3492no change
13 Oct 2026, 19:3392no change
3 Oct 2026, 19:3292no change
23 Sept 2026, 19:3192no change
13 Sept 2026, 18:3892no change
3 Sept 2026, 18:3692no change
24 Aug 2026, 16:3892no change
14 Aug 2026, 16:3792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.