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🪁 Highest Bungee Jump

🪁 Highest Bungee Jump

A Roblox experience owned by funny & silly games.

SimulatorENphysics simulationheight challengegliding

🪁 Highest Bungee Jump is a simulator experience created on 2026-04-27. It records 9,608,038 lifetime visits and 30,598 favorites. Currently, 1,678 users are playing. The title holds a 66% like percentage. Players climb and glide in this simulation environment.

Description (written by the developer; not a statement by this register)

Welcome to 🪂 Highest Bungee Jump! HOW TO PLAY: 🪜 Climb the highest bungee jumpever on Roblox! ⏳ Wait for your turn 🪁 Glide down and enjoy your glide!

Last updated by the developer 25 Aug 2026, 05:44 UTC.

765
playing (measured 25 Aug 2026, 17:50 UTC)
11,872,256
lifetime visits
63%
liked (47,086 👍 / 27,563 👎)
37,762
favourites (3.2 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3501,8561,10376510 August 202625 August 2026
95 measurements spanning 15 days, net -426. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 124–2,082 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 95
Measured (UTC)PlayersChange
25 Aug 2026, 17:50765+38
25 Aug 2026, 16:50727+18
25 Aug 2026, 15:50709-4
25 Aug 2026, 14:50713+41
25 Aug 2026, 13:50672+39
25 Aug 2026, 12:50633+51
25 Aug 2026, 11:50582+8
25 Aug 2026, 10:50574+78
25 Aug 2026, 09:50496+53
25 Aug 2026, 08:50443+44
25 Aug 2026, 07:50399-30
25 Aug 2026, 06:50429+79
25 Aug 2026, 05:50350-14
25 Aug 2026, 04:50364-21
25 Aug 2026, 03:50385-95
25 Aug 2026, 02:50480-90
25 Aug 2026, 01:50570-110
25 Aug 2026, 00:50680-98
24 Aug 2026, 23:50778+48
24 Aug 2026, 22:50730first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

636664.513 August 202625 August 2026
96 measurements spanning 12 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–66 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 96
Measured (UTC)% likedChange
25 Aug 2026, 17:5063no change
25 Aug 2026, 16:5063no change
25 Aug 2026, 15:5063no change
25 Aug 2026, 14:5063no change
25 Aug 2026, 13:5063no change
25 Aug 2026, 12:5063no change
25 Aug 2026, 11:5063no change
25 Aug 2026, 10:5063no change
25 Aug 2026, 09:5063no change
25 Aug 2026, 08:5063no change
25 Aug 2026, 07:5063no change
25 Aug 2026, 06:5063no change
25 Aug 2026, 05:5063no change
25 Aug 2026, 04:5063no change
25 Aug 2026, 03:5063no change
25 Aug 2026, 02:5063no change
25 Aug 2026, 01:5063no change
25 Aug 2026, 00:5063no change
24 Aug 2026, 23:5063no change
24 Aug 2026, 22:5063first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.