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[ FREE AVA + X100 ] MOUNT RAGNAR: REBORN

[ FREE AVA + X100 ] MOUNT RAGNAR: REBORN

A Roblox experience owned by MUKJIZAT COMMUNITY.

ObbyIDobstacle coursemountain climbingmobile friendly

[ FREE AVA + X100 ] MOUNT RAGNAR: REBORN is an obby experience created on 2026-04-27. It has 816,873 lifetime visits and 312 concurrent players. The game holds a 75% like percentage and 1,091 favorites. Features include 30 checkpoints and mobile compatibility.

Description (written by the developer; not a statement by this register)

🏔️ Spesifikasi dan Fitur Map: 🧩 Memiliki total 30 Checkpoint (CP) yang tersusun secara sistematis untuk menjaga progres permainan tetap terarah dan konsisten dari awal hingga puncak 📱 Mobile-user friendly, sehingga dapat dimainkan dengan lancar baik melalui perangkat desktop maupun mobile 🐉 Dilengkapi dengan Obstacle Mekanik Dasar, yang dirancang khusus bagi pemain pemula untuk belajar timing, lompatan, dan navigasi secara bertahap 🎯 Tingkat kesulitan relatif mudah, namun tetap menghadirkan elemen tantangan ringan yang menjaga pengalaman bermain tetap seru dan tidak membosankan 🏆 Pilihan Summit: Sebagai tujuan akhir, Mount Ragnar menyediakan dua jalur summit yang bisa dipilih sesuai kemampuan pemain: 🔥 Summit A x100, jalur lanjutan dengan tingkat kesulitan menengah setelah menyelesaikan 30 checkpoint utama

Last updated by the developer 3 Sept 2026, 13:38 UTC.

476
playing (measured 5 Sept 2026, 07:50 UTC)
1,275,072
lifetime visits
75%
liked (2,201 👍 / 732 👎)
1,370
favourites (1.1 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

10285647947610 August 20265 September 2026
346 measurements spanning 26 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 346
Measured (UTC)PlayersChange
5 Sept 2026, 07:50476+44
5 Sept 2026, 06:50432-8
5 Sept 2026, 05:50440+73
5 Sept 2026, 04:50367+15
5 Sept 2026, 03:50352+72
5 Sept 2026, 02:50280+82
5 Sept 2026, 01:50198+14
5 Sept 2026, 00:50184+23
4 Sept 2026, 23:50161-7
4 Sept 2026, 22:50168-26
4 Sept 2026, 21:50194-96
4 Sept 2026, 20:50290-28
4 Sept 2026, 19:50318-143
4 Sept 2026, 18:50461-147
4 Sept 2026, 17:50608-30
4 Sept 2026, 16:50638-124
4 Sept 2026, 15:50762+12
4 Sept 2026, 14:50750+101
4 Sept 2026, 13:50649+29
4 Sept 2026, 12:50620first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#21 Top revisited

Growth

1367402121 August 20265 September 2026
349 measurements spanning 15 days, net -46. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 5–75 and does not start at zero.
Measurement log — every rank on Top revisited count we have recorded, most recent 20 of 349
Measured (UTC)Rank on Top revisitedChange
5 Sept 2026, 08:2521no change
5 Sept 2026, 07:2521no change
5 Sept 2026, 06:2521no change
5 Sept 2026, 05:2521no change
5 Sept 2026, 04:2521no change
5 Sept 2026, 03:2521no change
5 Sept 2026, 02:2521no change
5 Sept 2026, 01:2521no change
5 Sept 2026, 00:2521no change
4 Sept 2026, 23:2521no change
4 Sept 2026, 22:2521no change
4 Sept 2026, 21:2521no change
4 Sept 2026, 20:2521no change
4 Sept 2026, 19:2521no change
4 Sept 2026, 18:2521no change
4 Sept 2026, 17:2521no change
4 Sept 2026, 16:2521+3
4 Sept 2026, 15:2518no change
4 Sept 2026, 14:2518no change
4 Sept 2026, 13:2518first reading

Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

[VIP]
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 20265 September 2026
347 measurements spanning 22 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 347
Measured (UTC)% likedChange
5 Sept 2026, 07:5075no change
5 Sept 2026, 06:5075no change
5 Sept 2026, 05:5075no change
5 Sept 2026, 04:5075no change
5 Sept 2026, 03:5075no change
5 Sept 2026, 02:5075no change
5 Sept 2026, 01:5075no change
5 Sept 2026, 00:5075no change
4 Sept 2026, 23:5075no change
4 Sept 2026, 22:5075no change
4 Sept 2026, 21:5075no change
4 Sept 2026, 20:5075no change
4 Sept 2026, 19:5075no change
4 Sept 2026, 18:5075no change
4 Sept 2026, 17:5075no change
4 Sept 2026, 16:5075no change
4 Sept 2026, 15:5075no change
4 Sept 2026, 14:5075no change
4 Sept 2026, 13:5075no change
4 Sept 2026, 12:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.