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(180+) wii mii silly mini outfits

(180+) wii mii silly mini outfits

A Roblox experience owned by TAKUMl.

RoleplayENoutfit shopUGC catalogaesthetic fashion

Description (written by the developer; not a statement by this register)

✿ܓ welcome to my outfit game join my group "TAKUMI" https://www.roblox.com/communities/795285565/TAKUMl don’t forget to like + favorite the game! all purchases made in-game will be available in your inventory I don't own any of the UGC in game, credits to all the UGC creators. credits to all outfit creators ✿ܓ tags: , vkei, chibi, VKEl, matching fits, catalog, outfit loader, emo, grunge, R6,avatars, aesthetic, outfit ideas, outfit shop, outfits, streetwear, trendy outfits, matching, buy, outfit ideas, matching outfit idea, outfit loader, outfits, fit, outfit store, hair, combos, mall, avatar, shop, try, anime,moe

Last updated by the developer 2 Aug 2026, 02:55 UTC.

0
playing (measured 10 Aug 2026, 21:34 UTC)
576
lifetime visits
100%
liked (2 👍 / 0 👎)
22
favourites (38.2 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome · welcome311 · 0.00% win
u just met the owner · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10020 August 2026 — 100 % liked30 September 2026 — 100 % liked20 August 202630 September 2026
2 measurements spanning 41 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 13:01100no change
20 Aug 2026, 21:50100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.