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Cash Obby!🔥

Cash Obby!🔥

A Roblox experience owned by FUN GAMES NEW!.

ObbyENmeme cultureobbybrainrot

Description (written by the developer; not a statement by this register)

tags:RobloxMemes, RobloxBrainrot, RobloxGrind, RobloxLOL, RobloxChaos, RobloxTrolling, RobloxMemeLife, CashOP, CashMoment, CashVibes, MemeEnergy, NPCMoment, SigmaGrindset, SkibidiToilet, OhioRoblox, RizzMaster, RobloxGoofy, MemeSpam, RobloxClutch, FoltynGang,Foltyn,Cash,Aphmau

Last updated by the developer 28 Apr 2026, 08:27 UTC.

0
playing (measured 22 Aug 2026, 05:45 UTC)
1,615
lifetime visits
67%
liked (4 👍 / 2 👎)
14
favourites (8.7 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 05:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
55 R$
Slap Glove
45 R$
Super Speed Coil
35 R$
Admin
30 R$
Vip
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

the welcome · welcome1,550 · 0.00% win
the end · progression25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

67757122 August 2026 — 75 % liked1 September 2026 — 67 % liked22 August 20261 September 2026
2 measurements spanning 10 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 05:4767-8
22 Aug 2026, 05:4675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.