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Real Rally [BETA]

Real Rally [BETA]

A Roblox experience owned by Blox Brothers Studios.

RacingENrallyvehicle simulationopen world

Description (written by the developer; not a statement by this register)

[BETA] - Huge Bug Fixes OPEN WORLD DRIVING SIM (Daily - Updates) Start your rally career in the Central Rally Hub. Choose your starter car, fire up the engine and take on rally, rallycross and hillclimb stages across dirt, snow, tarmac and mountain roads. Race solo, challenge other drivers, chase ghost times, climb leaderboards and progress from entry-level rally cars to WRC machines. Upgrade, tune, repair and service your car in the mechanic bay. Tyres, oil, brakes, engine wear and surface grip all matter. 🏁 Rally, Rallycross & Hillclimb 🚗 Realistic Vehicle Handling 🔧 Repairs, Tuning & Upgrades 👻 Ghost Racing 🏆 Global Leaderboards 💰 Earn Cash & Buy Cars Can you become the fastest driver in Real Rally?

Last updated by the developer 13 Aug 2026, 00:16 UTC.

0
playing (measured 15 Aug 2026, 18:05 UTC)
30,482
lifetime visits
44%
liked (25 👍 / 32 👎)
213
favourites (7.0 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 18:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Meet A Developer · other615 · 1.3% win
Rally 3 Unlocked · progression16 · 0.00% win
Rally 2 Class Unlock · progression4 · 0.00% win
Rally Cross · other3 · 0.00% win
Rally 1 · other3 · 0.00% win
WRC · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

334438.516 August 2026 — 36 % liked5 September 2026 — 42 % liked25 September 2026 — 38 % liked5 October 2026 — 33 % liked15 October 2026 — 39 % liked25 October 2026 — 44 % liked16 August 202625 October 2026
6 measurements spanning 70 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 05:3644+5
15 Oct 2026, 05:3539+6
5 Oct 2026, 05:3533-5
25 Sept 2026, 05:3438-4
5 Sept 2026, 04:2042+6
16 Aug 2026, 04:1636first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.