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[IN-DEV] Bending Grounds

[IN-DEV] Bending Grounds

A Roblox experience owned by CSL Studios.

Fighting & PvPENAvatar: The Last AirbenderPvPElemental Combat

Description (written by the developer; not a statement by this register)

🎮 MOBILE, CONSOLE & PC SUPPORTED!🖥️📱🎮 CHOOSE YOUR ELEMENT & ENTER THE BATTLEGROUND! Select your element and begin your journey in an action-packed **Elemental Battlegrounds** experience! Train your abilities, complete exciting quests, challenge other players in intense PvP battles, and discover creative ways to use your elemental powers. 💥 Do you have what it takes to master your element and dominate the arena? 🏆 ⚠️DISCLAIMER⚠️ This is an unofficial, fully custom, fan-made game. We do not own or represent the intellectual property of *Avatar: The Last Airbender*, Paramount, or Nickelodeon, and we are not affiliated with or endorsed by any of these companies.All game assets, including models, effects, animations, interfaces, sounds, environments, and gameplay systems, have been created from scratch by our development team. This game is primarily an original elemental fighting arena experience.

Last updated by the developer 10 Aug 2026, 20:16 UTC.

9
playing (measured 10 Aug 2026, 21:00 UTC)
111,466
lifetime visits
88%
liked (2,469 👍 / 328 👎)
5,220
favourites (46.8 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:009first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Elite Bundle
1,599 R$
Balancekeeper
1,299 R$
Cosmetic Bundle
1,199 R$
Blue Flames
499 R$
Moonveil Order
349 R$
Sunveil Order
349 R$
x2 Ryo
249 R$
Emote Pack 1
99 R$
Wood Leg
99 R$
Toxic Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome169,564 · 100.0% win
First Grip · welcome717 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

88969215 August 2026 — 96 % liked25 August 2026 — 88 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 11:2288-8
15 Aug 2026, 11:2296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.