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The Doux

The Doux

A Roblox experience owned by The Doux.

Last updated by the developer 14 Aug 2026, 09:30 UTC.

0
playing (measured 14 Aug 2026, 11:51 UTC)
333
lifetime visits
94%
liked (516 👍 / 32 👎)
1,216
favourites (3651.7 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 11:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Maya NPC
499 R$
Brian NPC
449 R$
Restocker NPC
399 R$
Stylist NPC 2
399 R$
Cashier NPC
399 R$
Stylist NPC
349 R$
Janitor NPC
299 R$
Van
199 R$
Quick Pricing
99 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome83,994 · 100.0% win
Day One Complete! · welcome32,466 · 100.0% win
Getting Started! · welcome26,208 · 100.0% win
Level 5 · progression13,249 · 64.4% win
Level 10 · progression7,698 · 40.4% win
Level 20 · progression1,062 · 6.3% win
Level 30 · progression104 · 0.20% win
Level 40 · progression52 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

941009722 August 2026 — 100 % liked1 September 2026 — 94 % liked22 August 20261 September 2026
2 measurements spanning 10 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 14:0294-6
22 Aug 2026, 06:05100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.