Voler un musée
A Roblox experience owned by Fishe Moony Studio.
RoleplayFRheistart collectionsocial trading
Description (written by the developer; not a statement by this register)
Version 1.1.1 CODE ACTIF : RELÂCHER 1ER AOÛT 🏛️ Bienvenue dans Steal A Museum, rejoignez le groupe Fishe Moony Studio pour obtenir des récompenses dans le jeu. 🚨Comment jouer, allez au musée pour voler des œuvres d'art et gagner de l'argent. ⚡Volez des objets à d'autres joueurs pour améliorer votre propre musée 🚀Dessinez votre propre œuvre d'art pour la vendre à d'autres joueurs. 🔴Le jeu est nouveau et peut avoir des problèmes ou des bugs, n'hésitez pas à nous les signaler sur Discord. ❗Et surtout, amusez-vous !
Last updated by the developer 8 Aug 2026, 08:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 14:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.