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Haxblox Football

Haxblox Football

A Roblox experience owned by Azure Lab.

SportsENHaxball-styleButton FootballSoccer

Description (written by the developer; not a statement by this register)

🔥 Welcome to HAXBLOX! 🔥 ⚽ A fast and competitive button football game inspired by the classic Haxball style! 🏟️ Enter quick matches, control the ball, and score goals with your team. 🌀 Use curve shots to surprise defenders and create insane plays. 🎮 Easy to play, hard to master — perfect for casual matches or sweaty games with friends. ⚠️ HAXBLOX is currently in PRE-ALPHA. The game is still very early in development, so many bugs, unfinished features, and balance changes may happen. Updates will improve the game over time! 📱 Available on PC and Mobile. Controls 🖥️ PC Space — Kick Q or E — Choose curve direction 📱 Mobile Kick Button — Kick < or > — Choose curve direction 🎮 Console R2 or X — Hold to charge shot, release to kick L1 — Toggle left curve R1 — Toggle right curve Tags: Football, Soccer, Haxball, Haxblox, Mamoball, Button Football, Roblox Football.

Last updated by the developer 5 May 2026, 18:11 UTC.

0
playing (measured 11 Aug 2026, 11:49 UTC)
7,024
lifetime visits
93%
liked (27 👍 / 2 👎)
19
favourites (2.7 per 1k visits)
27 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
2x Coins
199 R$
2x XP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,150 · 0.00% win
Goal! · other1,553 · 0.00% win
Assist · other616 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

93959417 August 2026 — 95 % liked27 August 2026 — 93 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 16:2093-2
17 Aug 2026, 16:1695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.