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WorldSim [BETA]

WorldSim [BETA]

A Roblox experience owned by Able Games.

SimulatorENcivilization managementstrategy simulationwarfare

Description (written by the developer; not a statement by this register)

WorldSim drops you into a living world where you control the fate of entire civilizations. Place humans anywhere on the map and watch them grow from small colonies into massive populations reaching into the thousands. They build, explore, and evolve—but peace never lasts forever. Wars will break out. Alliances will form… and collapse. You decide who thrives and who falls. Shape history your way: ⚔️ Start wars or let chaos unfold naturally 🌆 Grow colonies from nothing into powerful nations 👶 Watch generations pass as populations rise ☢️ Use devastating nukes to change the balance instantly ⚠️ Beta Notice: The game is currently in beta, so expect bugs, glitches, and changes as we keep improving the experience. Every choice matters. Every action has consequences. Will you create a peaceful world… or total destruction?

Last updated by the developer 16 Aug 2026, 21:52 UTC.

0
playing (measured 11 Sept 2026, 16:20 UTC)
4,409
lifetime visits
71%
liked (12 👍 / 5 👎)
21
favourites (4.8 per 1k visits)
28 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Sept 2026, 16:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3x speed
49 R$
NUKE!!!
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

67716911 September 2026 — 67 % liked21 September 2026 — 71 % liked11 September 202621 September 2026
2 measurements spanning 10 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Sept 2026, 16:2171+4
11 Sept 2026, 16:2167first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.