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[BETA] Knife RNG

[BETA] Knife RNG

A Roblox experience owned by NailClippings.

SimulatorENRNGPvPSimulator

Description (written by the developer; not a statement by this register)

🔪 Knife RNG 🔪 A PvP knife-collecting RNG simulator. Open crates, unlock insanely rare knives, and discover endless random ability combinations to dominate the server! Every knife can roll unique powers, creating infinite loadouts and crazy matchups every round. 💥 Throw knives or go in close with melee combat to eliminate other players and earn cash. 📦 Buy better crates to unlock stronger, rarer, and crazier knives. ⚡ Build overpowered combos and become the most feared player in the lobby. 🏆 Climb your way from basic blades to legendary weapons with insane effects Controls: Computer: Hold click to charge, release to throw, left click for melee Mobile: tap red button to charge, tap anywhere to throw, tap screen for melee

Last updated by the developer 10 Aug 2026, 02:23 UTC.

0
playing (measured 12 Aug 2026, 17:23 UTC)
7,097
lifetime visits
85%
liked (11 👍 / 2 👎)
40
favourites (5.6 per 1k visits)
28 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Day Pass
999 R$
2x Luck
300 R$
2x Cash
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Conquer Crystal Cave! · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.