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⚔️ [HUB] Battlegrounds

⚔️ [HUB] Battlegrounds

A Roblox experience owned by Wars of Antiquityᅠᅠ.

Fighting & PvPENopen combatteam deathmatchhonor-based PvP

Description (written by the developer; not a statement by this register)

⚔️ “Fortune favors the bold.” – Latin Proverb 🏛️ The Universal Battlegrounds stand as the proving field where warriors of the community meet in open combat. Armies clash, formations break, and only discipline and skill decide who remains standing when the dust settles. Enter the field, fight with honor, and carve your name among those who endure the storm of battle. 📌 To change game modes type in: ":toggletdm" to switch between different game modes. 📜 Rules of the Battlegrounds 1. No autowins or exploiting allowed. 2. Any suspected exploiters will have evidence gathered against them and be removed from the match. The evidence will be reviewed, and the round will restart once resolved. 🛡️ Private server owners have admin privileges. ⚙️ This map is optimized for better performance.

Last updated by the developer 1 Aug 2026, 02:58 UTC.

0
playing (measured 11 Aug 2026, 00:45 UTC)
21,632
lifetime visits
97%
liked (58 👍 / 2 👎)
80
favourites (3.7 per 1k visits)
28 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Community Patron
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

969796.516 August 2026 — 96 % liked26 August 2026 — 97 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 09:0697+1
16 Aug 2026, 09:0596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.