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[🏗️] Build A Skyscraper

[🏗️] Build A Skyscraper

A Roblox experience owned by olpa.

TycoonENtycoonbuildingidle

[🏗️] Build A Skyscraper is a tycoon experience created on 2026-04-29. It has accumulated 6,323,220 lifetime visits and holds 17,613 favorites. Currently, 117 players are active. The experience maintains a 92% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Build giant skyscrapers to earn millions of dollars! 🏢Stack random floors to build skyscrapers! 💪Buy upgrades! 💸Unlock rare floors to earn even more! ⏰ Skyscrapers keep earning money while you're OFFLINE! ⏰

Last updated by the developer 16 Aug 2026, 18:16 UTC.

88
playing (measured 21 Aug 2026, 21:50 UTC)
6,409,097
lifetime visits
92%
liked (28,491 👍 / 2,355 👎)
18,330
favourites (2.9 per 1k visits)
29 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

88147117.510 August 2026 — 147 players21 August 2026 — 131 players21 August 2026 — 88 players10 August 202621 August 2026
3 measurements spanning 11 days, net -59. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–156 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5088-43
21 Aug 2026, 20:54131-16
10 Aug 2026, 14:38147first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mutation Luck
129 R$
Extra Luck
109 R$
Stability
89 R$
Double Cash
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked13 August 20262 September 2026
5 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:4892no change
23 Aug 2026, 23:4792no change
21 Aug 2026, 21:5092no change
21 Aug 2026, 20:5492no change
13 Aug 2026, 23:4692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.