Roblox RegisterIndependent record of Roblox groups ยท not affiliated with Roblox Corporation
[BETA] ๐ŸŒฑ Grow Buildings! ๐Ÿš€

[BETA] ๐ŸŒฑ Grow Buildings! ๐Ÿš€

A Roblox experience owned by W3LL Studios.

TycoonENautomationcollectionempire building

Description (written by the developer; not a statement by this register)

Start small and grow everything! ๐ŸŒฑ Combine, upgrade, and evolve simple items into powerful creations as you build your own growing empire. โš™๏ธ Automate your progress with conveyors ๐Ÿ—บ๏ธ Unlock new areas and expand your plot ๐Ÿ›’ Buy, sell, and upgrade your items ๐Ÿ“– Discover and collect every item in the index ๐Ÿ’ก Easy to learn, satisfying to master ๐ŸŽฎ Perfect for simulator & tycoon fans ๐ŸŽฎ Available on Desktop, Mobile, Tablet & Console ๐Ÿ’œ Like & follow to stay updated on release! โš ๏ธ This game is in development โ€” features may change before launch Grow smarter. Grow faster. Grow EVERYTHING. ๐Ÿš€

Last updated by the developer 12 May 2026, 16:39 UTC.

0
playing (measured 11 Aug 2026, 06:07 UTC)
4,055
lifetime visits
63%
liked (10 ๐Ÿ‘ / 6 ๐Ÿ‘Ž)
463
favourites (114.2 per 1k visits)
29 April 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

x2 Size
399 R$
2x Coins
399 R$
Better Luck
199 R$
Auto Collect
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Played W3LL Studios Game ยท welcome0 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

63656418 August 2026 โ€” 65 % liked28 August 2026 โ€” 63 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 63โ€“65 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 03:1763-2
18 Aug 2026, 03:1665first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.