[UPD] Strike your Enemy
A Roblox experience owned by Visenya Studio.
TycoonENPvPTycoonCity Building
Description (written by the developer; not a statement by this register)
📌 NEW: Mining cave with crafting, building loot drops, plot visits + spectate, protection forcefield. 🚀 Strike your Enemy — PvP Missile Tycoon Build a city. Mine for riches. Blow up rivals. Spawn on a floating plot with a free Cafe + Jeriko silo. Stack passive income — or rush a Nuke and erase someone's empire. ⚔ 7 rocket tiers, 3 interceptor tiers, prestige, wars 💥 Building loot — destroy an enemy's building, pocket 30% of its cost ⛏ Mining cave — 5 ore tiers, 7 pickaxe tiers (incl. plasma drill + raygun), backpack upgrades, rocket crafting 🛡 Peace Pact + visible HEX forcefield dome around protected plots 🚪 Visit other plots — or free-cam spectate enemies before you strike 🏗 40+ buildings & decor (Cafes, Cinemas, Banks, vehicles, fences…) 🎡 Daily Spin Wheel — Jackpot, x2 boosts, Jerikos 🔨 Live Auctions — Golden Nukes, lottery chests 📦 Airdrops every 15 min — a plane drops a crate at EVERY plot Pick a country, build your city, strike your enemy. 🔥
Last updated by the developer 8 Jun 2026, 14:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 14:37 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Oct 2026, 13:05 | 79 | no change |
| 4 Sept 2026, 10:07 | 79 | no change |
| 15 Aug 2026, 08:37 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.