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Grave Without A Stone [NOT AVAILABLE YET]

Grave Without A Stone [NOT AVAILABLE YET]

A Roblox experience owned by SIZFI.

SurvivalENzombie survivalroguelitesandbox

Description (written by the developer; not a statement by this register)

Hello! this is the OFFICIAL grave without a stone game page but currently its in closed alpha testingl it is not available to be played yet. you cannot purchase access yet at all, do not trust any other games that say so. im aiming for a late october release but no promises mmm... brains...... Rougelite procedural open world PVE zombie survival sandbox Inspired by The Last of Us, Project Zomboid, and 7 Days to Die W.I.P.

Last updated by the developer 16 Sept 2026, 20:58 UTC.

0
playing (measured 17 Sept 2026, 04:30 UTC)
2,331
lifetime visits
98%
liked (470 👍 / 9 👎)
1,276
favourites (547.4 per 1k visits)
29 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 04:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Early Access · other32 · 3.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

97999817 September 2026 — 98 % liked28 September 2026 — 97 % liked8 October 2026 — 98 % liked18 October 2026 — 99 % liked28 October 2026 — 98 % liked17 September 202628 October 2026
5 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 00:1998-1
18 Oct 2026, 00:1999+1
8 Oct 2026, 00:1998+1
28 Sept 2026, 00:1897-1
17 Sept 2026, 12:3698first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.