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Realistic No Prep Racing (Huge Update!)

Realistic No Prep Racing (Huge Update!)

A Roblox experience owned by RareByTezz.

RacingENfirst-persondrag racingrealistic physics

Description (written by the developer; not a statement by this register)

FIRST PERSON RACING Developers🛠️:Treodope,boosted_MONEY(bentley) ,TTV1112222211(junebug) Update Log / Patch Notes New Update Released 15 NEW CARS ADDED! Added a new flagger for more realistic race starts Turned down nitrous cars to improve balance and fairness Centered the track for better alignment Added a center line down the middle of the track Added a working drag tree on the prep side of the track

Last updated by the developer 3 Aug 2026, 12:42 UTC.

2
playing (measured 10 Aug 2026, 18:01 UTC)
123,808
lifetime visits
76%
liked (194 👍 / 60 👎)
1,013
favourites (8.2 per 1k visits)
30 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:014first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Street Outlaws Pass
200 R$
Midnight Peformance Pass
200 R$
NMR PASS
145 R$
Team Denver Pass
145 R$
Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7615 August 2026 — 76 % liked25 August 2026 — 76 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:1876no change
15 Aug 2026, 09:1776first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.