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My Slime Slurpers! 🧪

My Slime Slurpers! 🧪

A Roblox experience owned by Oses's Playhouse.

TycoonENslimevacuum mechanicidle tycoon

Description (written by the developer; not a statement by this register)

Welcome to My Slime Slurpers! 🧪 How to play you may ask? 🥤 Place Slurpers to Vacuum Up Slimes! 📦 Store Your Slime Inside Chambers! 🪙 Sell at the PERFECT Moment for Maximum Cash! Works on PC, Mobile, Tablet, and Console! Use code 'RELEASE' in-game for special rewards! 👍 Like and Favorite for future updates! Made with 💖 by @kingmr_gt1 and @matewgaming (Roblox)

Last updated by the developer 10 Aug 2026, 07:09 UTC.

1
playing (measured 10 Aug 2026, 15:34 UTC)
29,920
lifetime visits
89%
liked (194 👍 / 24 👎)
1,874
favourites (62.6 per 1k visits)
30 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:341first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[⏰] 2x Offline Earnings!
249 R$
[🧲] Collect All Slimes!
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome22,100 · 100.0% win
First Sale! · other13,167 · 100.0% win
First Buffer! · welcome1,405 · 0.00% win
Gifter! · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8916 August 2026 — 89 % liked26 August 2026 — 89 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 04:3189no change
16 Aug 2026, 04:3089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.