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[🍣]Suship

[🍣]Suship

A Roblox experience owned by 【Oshizushi】Suship.

SimulatorENco-op cookingfishingrestaurant management

Suship is a simulator experience created on 2026-04-30. It currently has 3,012 players online. The title has accumulated 9,014,689 lifetime visits. User engagement metrics show an 83% like percentage. The experience has received 242,833 favorites from the community.

Description (written by the developer; not a statement by this register)

🍣 Suship — Can your crew survive the shift? 🍣 Team up with up to 4 friends to run a floating sushi restaurant on the open sea! Hunt your own fish, slice, mince & torch them, and serve hungry customers before the day ends. Miss the quota... and you're FIRED. 🔥 🎣 HOW TO PLAY • Phase 1 – HUNT: dive in first-person and catch fish, lobster, even a shark! • Phase 2 – SERVE: slice, mince and grill your catch, then plate it fast • Work together — one slip and the whole crew loses the day ⭐ FEATURES • 4-player co-op chaos — every shift is a new run • 5+ ingredients that unlock as the day goes on (rare catches = big profit!) ❤️ Enjoying Suship? LIKE 👍 and FAVORITE ⭐ to help us grow, and FOLLOW for updates! Copyright :Nanaka Mikano/Shogakukan ────────────── sushi, sushi restaurant, cooking, co-op, coop, cook, chef, fishing, fish, overcooked, restaurant tycoon, teamwork, ocean, seafood

Last updated by the developer 24 Aug 2026, 10:08 UTC.

725
playing (measured 24 Aug 2026, 17:50 UTC)
10,502,381
lifetime visits
83%
liked (6,005 👍 / 1,208 👎)
312,803
favourites (29.8 per 1k visits)
30 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6582,7731,715.572510 August 202624 August 2026
71 measurements spanning 14 days, net -2,048. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 341–3,090 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 71
Measured (UTC)PlayersChange
24 Aug 2026, 17:50725-76
24 Aug 2026, 16:50801-33
24 Aug 2026, 15:50834-238
24 Aug 2026, 14:501,072-81
24 Aug 2026, 13:501,153-24
24 Aug 2026, 12:501,177+35
24 Aug 2026, 11:501,142+106
24 Aug 2026, 10:501,036+65
24 Aug 2026, 09:50971+146
24 Aug 2026, 08:50825-6
24 Aug 2026, 07:50831+101
24 Aug 2026, 06:50730+72
24 Aug 2026, 05:50658-21
24 Aug 2026, 04:50679-10
24 Aug 2026, 03:50689-36
24 Aug 2026, 02:50725-15
24 Aug 2026, 01:50740+22
24 Aug 2026, 00:50718-33
23 Aug 2026, 23:50751+4
23 Aug 2026, 22:50747first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 202624 August 2026
71 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 71
Measured (UTC)% likedChange
24 Aug 2026, 17:5083no change
24 Aug 2026, 16:5083no change
24 Aug 2026, 15:5083no change
24 Aug 2026, 14:5083no change
24 Aug 2026, 13:5083no change
24 Aug 2026, 12:5083no change
24 Aug 2026, 11:5083no change
24 Aug 2026, 10:5083no change
24 Aug 2026, 09:5083no change
24 Aug 2026, 08:5083no change
24 Aug 2026, 07:5083no change
24 Aug 2026, 06:5083no change
24 Aug 2026, 05:5083no change
24 Aug 2026, 04:5083no change
24 Aug 2026, 03:5083no change
24 Aug 2026, 02:5083no change
24 Aug 2026, 01:5083no change
24 Aug 2026, 00:5083no change
23 Aug 2026, 23:5083no change
23 Aug 2026, 22:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.