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Fly Fly? [Huge update!]

Fly Fly? [Huge update!]

A Roblox experience owned by Valrus is best scripter 2.

SimulatorENevolutiongrowthpvp

Fly Fly? [Huge update!] is a simulator experience created on 2026-04-30. The game currently has 261 players online. It has accumulated 9,567,998 lifetime visits, 22,800 favorites, and a 75% like percentage. The description indicates gameplay involves eating to grow from a fly into a dragon.

Description (written by the developer; not a statement by this register)

Start as fly, eat and grow up to the Dragon. Eat food and players 😈, become the BIGGEST Fly in the game. The more you eat - the more Dangerous you'll become Explore the map and its secrets, for some Food 🪰

Last updated by the developer 21 Aug 2026, 17:42 UTC.

96
playing (measured 31 Aug 2026, 04:50 UTC)
10,046,409
lifetime visits
75%
liked (18,110 👍 / 6,049 👎)
25,817
favourites (2.6 per 1k visits)
30 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9669039310 August 202631 August 2026
226 measurements spanning 21 days, net -229. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 7–779 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 226
Measured (UTC)PlayersChange
31 Aug 2026, 04:5096-9
31 Aug 2026, 03:50105-34
31 Aug 2026, 02:50139-51
31 Aug 2026, 01:50190-52
31 Aug 2026, 00:50242-65
30 Aug 2026, 23:50307-23
30 Aug 2026, 22:50330-15
30 Aug 2026, 21:50345-20
30 Aug 2026, 20:50365-59
30 Aug 2026, 19:50424+4
30 Aug 2026, 18:50420-61
30 Aug 2026, 17:50481+42
30 Aug 2026, 16:50439-13
30 Aug 2026, 15:50452+34
30 Aug 2026, 14:50418+23
30 Aug 2026, 13:50395+31
30 Aug 2026, 12:50364+70
30 Aug 2026, 11:50294+21
30 Aug 2026, 10:50273-14
30 Aug 2026, 09:50287first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
199 R$
Infinity Water
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wow you joined?! · welcome5,359,418 · 100.0% win
Bully · other893,807 · 12.8% win
maus haus · other772,024 · 22.4% win
NOmad · other460,534 · 7.0% win
dragoneater · other283,305 · 9.4% win
ezezez · other102,490 · 2.4% win
Big bully · other47,650 · 1.4% win
Supporter · other43,898 · 0.90% win
G · other17,853 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7513 August 20261 November 2026
233 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 233
Measured (UTC)% likedChange
1 Nov 2026, 20:5175no change
22 Oct 2026, 20:5175no change
12 Oct 2026, 20:4975no change
2 Oct 2026, 20:4975no change
22 Sept 2026, 20:4875no change
12 Sept 2026, 20:4875no change
2 Sept 2026, 20:4775no change
31 Aug 2026, 04:5075no change
31 Aug 2026, 03:5075no change
31 Aug 2026, 02:5075no change
31 Aug 2026, 01:5075no change
31 Aug 2026, 00:5075no change
30 Aug 2026, 23:5075no change
30 Aug 2026, 22:5075no change
30 Aug 2026, 21:5075no change
30 Aug 2026, 20:5075no change
30 Aug 2026, 19:5075no change
30 Aug 2026, 18:5075no change
30 Aug 2026, 17:5075no change
30 Aug 2026, 16:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.