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[ALPHA ] Jujutsu :/: Purgatory

[ALPHA ] Jujutsu :/: Purgatory

A Roblox experience owned by ZephyrGames Studio.

Fighting & PvPENanimefightingrpg

Description (written by the developer; not a statement by this register)

A Game inspired by "Jujutsu Kaizen" You are a Student at Jujutsu-High where you learn to become a Sorcerer. Do Missions, Complete Investigations and exorcise Curses to climb the ranks and achieve the Title of the Strongest! Current CT's: Prayer-Song, Heart-Catch, Cursed Speech, Heavenly Restriction, Cursed Queen Buttons: F - Block J - Activate coating M - Open / Close Menu B - Blackflash M1 - Punch 0-9 - Use Abilities Ctrl - Slide Shift - Sprint Developers: DDDarkscizor120 (Owner), FacelessXIX (Co-Owner) Special thanks to: Bambusowy_bqmbus (Artist), Zewofrfr (Retired Animator) Additional credits for the Beta-thumbnail: neo2102 and D1a2n4y5YT ---THIS GAME IS IN A VERY EARLY STAGE OF DEVELOPMENT, BUGS OR UNFINISHED CONTENT MAY APPEAR--- Enjoy the Game and feel free to join our Community!

Last updated by the developer 18 Aug 2026, 20:32 UTC.

0
playing (measured 20 Aug 2026, 16:05 UTC)
805
lifetime visits
95%
liked (20 👍 / 1 👎)
18
favourites (22.4 per 1k visits)
30 April 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 16:050first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9520 August 2026 — 95 % liked30 August 2026 — 95 % liked29 September 2026 — 95 % liked20 August 202629 September 2026
3 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 18:3395no change
30 Aug 2026, 16:0595no change
20 Aug 2026, 16:0595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.