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Roblox 2016

Roblox 2016

A Roblox experience owned by Red Volt.

OtherEN

Description (written by the developer; not a statement by this register)

In the industry soon the opening will take place 😏

Last updated by the developer 23 Jul 2026, 18:49 UTC.

0
playing (measured 29 Aug 2026, 19:35 UTC)
981
lifetime visits
80%
liked (12 👍 / 3 👎)
17
favourites (17.3 per 1k visits)
30 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 19:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ProPack😎
239 R$
Speed 10+
160 R$
Speed 5+
90 R$
NoobPack
49 R$
Speed 1+
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

808582.529 August 2026 — 80 % liked19 September 2026 — 83 % liked29 September 2026 — 85 % liked19 October 2026 — 80 % liked29 August 202619 October 2026
4 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 09:3880-5
29 Sept 2026, 08:5285+2
19 Sept 2026, 01:2283+3
29 Aug 2026, 23:3680first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.