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Climb Scary Ayuwoki Tower

Climb Scary Ayuwoki Tower

A Roblox experience owned by No Daylight Studio.

ObbyENhorrortower climbayuwoki

Description (written by the developer; not a statement by this register)

Welcome to Climb Scary Ayuwoki Tower Can you climb to the top of the tower and escape the Ayuwoki? (99% fail) An ancient and terrifying entity called Ayuwoki has claimed its territory on the tower. Those who dare climb its floors are chased by this evil being. Only the brave and skilled can reach the top. Will you escape? Or become another lost soul in the tower? Prove that humanity never surrenders. ⚔️ Join the group + Like the game to receive a FREE BAT! Every 50 Like = Update Inspired by: Escape The Ayuwoki & Climb Scary Worm Tower

Last updated by the developer 24 Jul 2026, 16:54 UTC.

0
playing (measured 11 Aug 2026, 02:32 UTC)
20,112
lifetime visits
75%
liked (18 👍 / 6 👎)
38
favourites (1.9 per 1k visits)
30 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
399 R$
-50% Cooldown
299 R$
299
249 R$
2x Wins
199 R$
2x Souls
149 R$
Banana Peel
109 R$
-25% Cooldown
99 R$
MJ Slap Glove
69 R$
Normal Slap
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome15,074 · 100.0% win
Dirty tiles · other4,991 · 0.00% win
Overgrowth tiles · other2,192 · 0.00% win
Brick tiles · collection1,576 · 0.00% win
THE END · progression117 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.