(BETA 1.4) The Cross
A Roblox experience owned by GB Studioz.
OtherENdevelopmentbetamechanics
Description (written by the developer; not a statement by this register)
Beta 1.4 Main and secondary mechanics in development 50/100 development
Last updated by the developer 3 Sept 2026, 21:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 18:09 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 15 Sept 2026, 01:21 | 83 | +4 |
| 5 Sept 2026, 01:02 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.