Frogonauts Arcade
A Roblox experience owned by RiverPath Games.
OtherENarcadefrog petshigh-score
Description (written by the developer; not a statement by this register)
Leap and CHOMP glowing space bugs in Frogonauts Arcade — before alien saucers snatch them away! Chain snack combos, dodge laser beams, dash through hydration misters, and beat the timer. Every round rotates a fresh task: catch fly and ant swarms, hunt rare purple isopods, or chase a new high-score goal. Short, bright arcade rounds. Collect unique frog pets, bring your favorites as loyal followers, and unlock visual trails. Post your best run on the daily leaderboard. Solo high-score hunts in a neon Mars arcade. Robux never buys power. 🐸 Frog pets. Space bugs. Arcade action.
Last updated by the developer 10 Sept 2026, 17:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Sept 2026, 05:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 31 Oct 2026, 05:47 | 52 | +1 |
| 21 Oct 2026, 05:47 | 51 | +4 |
| 11 Oct 2026, 05:47 | 47 | no change |
| 1 Oct 2026, 05:47 | 47 | -5 |
| 11 Sept 2026, 05:46 | 52 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.