🍟🍔Bite At Wcdonalds ASMR MUKBANG
A Roblox experience owned by NomNoms World.
RoleplayENASMRMukbangFast Food Simulation
Bite At Wcdonalds ASMR MUKBANG is a roleplay experience created on 2026-05-01. The game currently has 7 players online. It has accumulated 1,388,875 lifetime visits and 148,795 favorites. The title holds an 85% like percentage. The description outlines fast food simulation mechanics, including ordering meals and interactive dining.
Description (written by the developer; not a statement by this register)
🍔 Welcome to WcDonald's Fast Food Restaurant! 🍔 Experience a fun fast food simulation where you can order meals, serve food, and enjoy interactive dining mechanics! Step into a colorful restaurant and explore different food systems while managing your dining experience. 👍 Like the game to support future updates! Our Group: https://www.roblox.com/communities/238246993 🎮 How to Play: Walk up to the counter to order food and drinks Find a table and sit down Place your food on the table and enjoy eating Chill, and have fun inside the restaurant Copyright Notice: This game does not own, claim, or intend to infringe upon any rights related to the McDonald’s name, logo, trademarks, or any associated intellectual property. All rights belong to McDonald’s Corporation. This game is not affiliated with, endorsed by, or connected to McDonald’s in any way. Tags:Mcdonals, Wcdonalds, Fast Food, Restaurant, Filipino, Eating, Eating Games, Dining, Conveyor Sushi, Japan, Bites, ASMR
Last updated by the developer 15 Jul 2026, 12:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:30 | 17 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 13:03 | 85 | no change |
| 14 Aug 2026, 13:02 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.