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METAMORPHOSIS

METAMORPHOSIS

A Roblox experience owned by The Perfection Program.

RoleplayENstory-drivenrealismatmospheric

Description (written by the developer; not a statement by this register)

✦ ─────────────────────────── ✦ A story-driven roleplay experience set in 1998, centered on realism, atmosphere, and slow-burn storytelling. Create an ordinary character with a normal life, work, routines, relationships, and build their story through meaningful interactions with others. This is not a power fantasy. There are no heroes, no chosen ones, and no instant answers. Everything develops over time, shaped by player choices and the world around them. Something about the city feels off. Small things don’t line up. Familiar places feel different when you return to them. Most people ignore it. Some don’t. Whether you notice or not is up to you. ✦ ─────────────────────────── ✦ Credits. ✦ ─────────────────────────── ✦ Game Design & Direction — [Sabo, Horus, Bena, Blackout.] Scripting & Systems — [Sabo, Blackout] Worldbuilding & Lore — [Sabo, Horus, and LT] Building & Environment — [Sabo, Blackout, Bena] UI & Assets — [Sabo, Blackout, Be] ✦ ─────────────────────────── ✦

Last updated by the developer 1 Aug 2026, 00:25 UTC.

0
playing (measured 22 Aug 2026, 14:15 UTC)
389
lifetime visits
1
favourites (2.6 per 1k visits)
1 May 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

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2,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.