Classic Hangout
A Roblox experience owned by Doomeristic.
Social & hangoutENsocialsword fightingcustomization
Description (written by the developer; not a statement by this register)
In this experience you can sword fight, try on hats, talk and hangout and more, you imagine it, something about impowering imagination or something like that. . . (this place is being worked on weekly feel free to give advice in the group forum)
Last updated by the developer 16 Jul 2026, 15:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 04:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.