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Bludsaken v1.5

Bludsaken v1.5

A Roblox experience owned by Infinite Eternal Dev Team.

OtherENcopytributelaggy

Description (written by the developer; not a statement by this register)

WELC OME TO THE BLUDSKANE WARNNING: Forsaken copies (CREDIT TO Nakami_nightmare) FOR THE ICON BIG SHOUTOUT TO HIMMMMMMMMMMMM (GAME USED TO BE CALLED BLUDNATION) didnt like the old one, it was too laggy for mobile users ALL CREDITS GOES TO THE FORSAKEN DEV TEAM!!

Last updated by the developer 22 Aug 2026, 09:30 UTC.

0
playing (measured 24 Aug 2026, 20:45 UTC)
847
lifetime visits
100%
liked (11 👍 / 0 👎)
8
favourites (9.4 per 1k visits)
1 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 20:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation (10)
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome80 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8910094.525 August 2026 — 89 % liked5 September 2026 — 90 % liked15 September 2026 — 91 % liked16 October 2026 — 100 % liked25 August 202616 October 2026
4 measurements spanning 51 days, net +11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 03:36100+9
15 Sept 2026, 10:1591+1
5 Sept 2026, 10:0790+1
25 Aug 2026, 22:2189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.