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[UPD] Would You Rather: Limited Tower 🤑

[UPD] Would You Rather: Limited Tower 🤑

A Roblox experience owned by Scxed's Community.

SimulatorENavatar customizationchoice-based gameplaylimited items

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Limited Tower! 💎 Choose between two doors and build your dream limited outfit one item at a time. Will you create the ultimate rich avatar… or completely ruin your fit? 👀 Every choice gives you new limiteds: 🎩 hats, faces, accessories, and rare collectibles 💀 or cursed items that might DESTROY your look ⚠️ Some doors are total trolls ⚠️ Choose wisely and make it to the end with the best limited combo. Compete with friends to see who has the most valuable drip 💸 💗 Like the game + join the group for perks & rewards Do you have billionaire avatar taste… or are you gonna go broke trying?

Last updated by the developer 14 May 2026, 07:27 UTC.

0
playing (measured 13 Aug 2026, 04:00 UTC)
60,433
lifetime visits
80%
liked (200 👍 / 49 👎)
6,505
favourites (107.6 per 1k visits)
1 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome47,144 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8015 August 2026 — 80 % liked4 September 2026 — 80 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 17:3880no change
15 Aug 2026, 16:0180first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.