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[UPD] Plushie Tycoon

[UPD] Plushie Tycoon

A Roblox experience owned by Omne Studios.

TycoonENfactory managementbillionaire simulationleaderboards

Description (written by the developer; not a statement by this register)

Welcome to Plushie Tycoon! Start from scratch and build your own plushie empire. Buy machines, upgrade your factory, earn more cash, and work your way up to becoming the ultimate plushie billionaire. 🏭 Build and expand your plushie factory 🧸 Unlock new plushie machines and upgrades 💵 Earn cash faster with stronger production ⚡ Use powerful multipliers to boost your progress 👑 Climb the leaderboards and become the richest tycoon 🎁 USE CODE: RELEASE for free starting cash! 🌟 VIP and group members get exclusive perks and bonuses. 👍 Like and ⭐ favorite the game to support future updates. 🔥 Join now and start building your Plushie Empire!

Last updated by the developer 5 May 2026, 11:50 UTC.

0
playing (measured 18 Sept 2026, 04:16 UTC)
1,767
lifetime visits
60%
liked (6 👍 / 4 👎)
19
favourites (10.8 per 1k visits)
1 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Sept 2026, 04:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock All Gamepass
499 R$
VIP
199 R$
[GEAR] Flying Carpet
149 R$
Auto Collect (MONEY)
149 R$
x2 Gems
99 R$
x2 Money
99 R$
[GEAR] Special Coil
79 R$
[GEAR] Boombox
49 R$
[GEAR] Slap Glove!
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,289 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.