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Skate to Brainrots

Skate to Brainrots

A Roblox experience owned by Skate Brainrot.

ObbyENskatingcollectionbrainrot meme

Skate to Brainrots is an obby experience created on 2026-05-01. It has 5,725,746 lifetime visits and 116,972 favorites. Currently, 5,056 users are playing. The game holds a 97% like percentage. Players skate through the map to collect items and return them to a base for currency. Upgrades for speed and boost are available.

Description (written by the developer; not a statement by this register)

Welcome to Skate to Brainrots! 🎢 Skate through the map and collect Brainrots! 🚀✨ Don’t fall into the void! 😱 Bring Brainrots back to your Base to earn Cash! 💵 Upgrade your speed and boost to go even further! ⚡ Can you reach the rarest Brainrots? 👀🌈 Having fun? 👍 Like the game and invite your friends to play! 😄

Last updated by the developer 23 Aug 2026, 14:27 UTC.

3,167
playing (measured 23 Aug 2026, 22:50 UTC)
9,802,901
lifetime visits
97%
liked (12,735 👍 / 428 👎)
116,972
favourites (11.9 per 1k visits)
1 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,2016,8204,510.510 August 2026 — 5,032 players21 August 2026 — 3,738 players21 August 2026 — 3,552 players21 August 2026 — 3,386 players21 August 2026 — 3,156 players22 August 2026 — 3,051 players22 August 2026 — 3,412 players22 August 2026 — 3,187 players22 August 2026 — 2,915 players22 August 2026 — 2,854 players22 August 2026 — 2,794 players22 August 2026 — 3,066 players22 August 2026 — 3,247 players22 August 2026 — 3,620 players22 August 2026 — 3,697 players22 August 2026 — 3,841 players22 August 2026 — 4,162 players22 August 2026 — 4,593 players22 August 2026 — 4,390 players22 August 2026 — 4,119 players22 August 2026 — 4,087 players22 August 2026 — 6,820 players22 August 2026 — 3,788 players22 August 2026 — 3,070 players22 August 2026 — 2,981 players22 August 2026 — 2,833 players22 August 2026 — 2,475 players22 August 2026 — 2,271 players22 August 2026 — 2,201 players23 August 2026 — 2,498 players23 August 2026 — 3,305 players23 August 2026 — 3,670 players23 August 2026 — 3,566 players23 August 2026 — 3,284 players23 August 2026 — 3,287 players23 August 2026 — 3,629 players23 August 2026 — 4,083 players23 August 2026 — 4,241 players23 August 2026 — 4,431 players23 August 2026 — 4,841 players23 August 2026 — 4,821 players23 August 2026 — 5,217 players23 August 2026 — 5,371 players23 August 2026 — 5,289 players23 August 2026 — 5,218 players23 August 2026 — 5,285 players23 August 2026 — 5,252 players23 August 2026 — 5,048 players23 August 2026 — 4,621 players23 August 2026 — 4,093 players23 August 2026 — 3,409 players23 August 2026 — 3,167 players3,16710 August 202623 August 2026
52 measurements spanning 13 days, net -1,865. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,508–7,513 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 52
Measured (UTC)PlayersChange
23 Aug 2026, 22:503,167-242
23 Aug 2026, 21:503,409-684
23 Aug 2026, 20:504,093-528
23 Aug 2026, 19:504,621-427
23 Aug 2026, 18:505,048-204
23 Aug 2026, 17:505,252-33
23 Aug 2026, 16:505,285+67
23 Aug 2026, 15:505,218-71
23 Aug 2026, 14:505,289-82
23 Aug 2026, 13:505,371+154
23 Aug 2026, 12:505,217+396
23 Aug 2026, 11:504,821-20
23 Aug 2026, 10:504,841+410
23 Aug 2026, 09:504,431+190
23 Aug 2026, 08:504,241+158
23 Aug 2026, 07:504,083+454
23 Aug 2026, 06:503,629+342
23 Aug 2026, 05:503,287+3
23 Aug 2026, 04:503,284-282
23 Aug 2026, 03:503,566first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
99 R$
VIP
59 R$
Auto Collect Cash
29 R$
Master Pack [OP!]
29 R$
Starter Pack [OP!]
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

! · other2,246,327
T · other2,245,859
E · other2,245,848
A · other2,245,616
K · other2,245,177
S · other2,244,556

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked21 August 2026 — 97 % liked21 August 2026 — 97 % liked21 August 2026 — 97 % liked21 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked14 August 202623 August 2026
52 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 52
Measured (UTC)% likedChange
23 Aug 2026, 22:5097no change
23 Aug 2026, 21:5097no change
23 Aug 2026, 20:5097no change
23 Aug 2026, 19:5097no change
23 Aug 2026, 18:5097no change
23 Aug 2026, 17:5097no change
23 Aug 2026, 16:5097no change
23 Aug 2026, 15:5097no change
23 Aug 2026, 14:5097no change
23 Aug 2026, 13:5097no change
23 Aug 2026, 12:5097no change
23 Aug 2026, 11:5097no change
23 Aug 2026, 10:5097no change
23 Aug 2026, 09:5097no change
23 Aug 2026, 08:5097no change
23 Aug 2026, 07:5097no change
23 Aug 2026, 06:5097no change
23 Aug 2026, 05:5097no change
23 Aug 2026, 04:5097no change
23 Aug 2026, 03:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.