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🧲 Magnet EVERYTHING!

🧲 Magnet EVERYTHING!

A Roblox experience owned by M1raclee Games.

SimulatorENphysics simulationupgrade progressioncollection

Description (written by the developer; not a statement by this register)

🧲 Welcome to Magnet EVERYTHING! Pull tiny scraps, huge objects, cars, carts and EVERYTHING in your way! [💰] Pull items to earn Coins [🚀] Buy upgrades to spawn MORE and earn FASTER [🔁] Rebirth for permanent boosts [✨] Unlock Better Items every run [💎] Reach new islands and pull HUGE Hero Items [🟡] Discover rare mutations! Can you become strong enough to pull EVERYTHING? 👍 Enjoying the game? Leave a Like and Favorite! ⭐️ Follow the game for future updates!

Last updated by the developer 11 Jul 2026, 14:33 UTC.

0
playing (measured 11 Aug 2026, 07:15 UTC)
88,155
lifetime visits
92%
liked (1,768 👍 / 146 👎)
8,315
favourites (94.3 per 1k visits)
1 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Run
299 R$
Advanced Pass
299 R$
VIP [golden magnet, 2x move speed, tag] (perm)
149 R$
Max Magnet Range (permanent)
69 R$
Starter Pass
49 R$
2x Walk Speed (permanent)
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9215 August 2026 — 92 % liked25 August 2026 — 92 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 12:3092no change
15 Aug 2026, 12:1692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.