π§² Magnet EVERYTHING!
A Roblox experience owned by M1raclee Games.
SimulatorENphysics simulationupgrade progressioncollection
Description (written by the developer; not a statement by this register)
π§² Welcome to Magnet EVERYTHING! Pull tiny scraps, huge objects, cars, carts and EVERYTHING in your way! [π°] Pull items to earn Coins [π] Buy upgrades to spawn MORE and earn FASTER [π] Rebirth for permanent boosts [β¨] Unlock Better Items every run [π] Reach new islands and pull HUGE Hero Items [π‘] Discover rare mutations! Can you become strong enough to pull EVERYTHING? π Enjoying the game? Leave a Like and Favorite! βοΈ Follow the game for future updates!
Last updated by the developer 11 Jul 2026, 14:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 07:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 17:23 | 92 | no change |
| 14 Oct 2026, 17:22 | 92 | no change |
| 4 Oct 2026, 17:21 | 92 | no change |
| 14 Sept 2026, 13:53 | 92 | no change |
| 4 Sept 2026, 13:52 | 92 | no change |
| 25 Aug 2026, 12:30 | 92 | no change |
| 15 Aug 2026, 12:16 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.