🧲 Magnet EVERYTHING!
A Roblox experience owned by M1raclee Games.
SimulatorENphysics simulationupgrade progressioncollection
Description (written by the developer; not a statement by this register)
🧲 Welcome to Magnet EVERYTHING! Pull tiny scraps, huge objects, cars, carts and EVERYTHING in your way! [💰] Pull items to earn Coins [🚀] Buy upgrades to spawn MORE and earn FASTER [🔁] Rebirth for permanent boosts [✨] Unlock Better Items every run [💎] Reach new islands and pull HUGE Hero Items [🟡] Discover rare mutations! Can you become strong enough to pull EVERYTHING? 👍 Enjoying the game? Leave a Like and Favorite! ⭐️ Follow the game for future updates!
Last updated by the developer 11 Jul 2026, 14:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 07:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 12:30 | 92 | no change |
| 15 Aug 2026, 12:16 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.